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Sshciffer

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  1. Hi, I want to buy AnimeBytes Invite send me ur offer. Thanks
  2. Tracker Name - [Animebytes] Tracker URL - [ AnimeBytes ANIMEBYTES.TV Speedtest - Comments - I have so much to give and share, but I only need the right place to do it! I want to be a part of society which love what I love! I hope you can help me join them.
  3. I finally made it through the series and was pretty disappointed. But I asked myself: why was I disappointed? And I have to say, Deep Space Nine is pretty much why I was disappointed. Deep Space Nine was the trek that showed me what I thought Trek could become. Often, in TNG/TOS etc. we get the broad overview. Federation comes to a planet, interacts, and leaves. Deep Space Nine took the other approach: what really happens in the longterm on any planet? How do people really interact? This hard look at it raised all sorts of questions that I found compelling on an every week basis. The conflict between the Bajorans and Cardassians took on a Post-WWII Eastern Europe / holocaust tone, and was fleshed out with great episodes (Waltz, Duet) which nailed the sort of holocaust denial that is still serious debate. "In the Pale Moonlight" may be one of the best character SciFi episodes of Star Trek ever to air. In so many of the previous trek, simple answers and simple solutions prevail. Here, someone trying to do the right thing ends up with terrible consequences, but because of the results, ends up feeling as though he can live with them. Deep Space Nine was the trek that when I watched I found the most plausible. Very rarely dealing with "abracadabra" technology, DS9 focused far more on what the technology as a given meant to the people. People on the planet, around it, etc. Characters were not perfect. Unlike Voyager, where characters would clash and all would be well by the end, in DS9, a character could decide they hated another character.. and it stayed that way until there was reason to change. Once Sisko decided he disliked Kai Winn, we began to develop real conflict between the two. I'll admit, I found the bajoran subplot, with all that happened on their planet, to be the most interesting. The show managed to effectively delve into a recovering economy, a semi-theocratic state and develop how it could come out of a period of oppression. The way the bajorans, and maquis were handled made me love the show. Whereas TNG had a maquis episode which basically ended "they are wrong, too bad" DS9 had episodes where many members sympathized. Yes, they were wrong, but hey, there is something wrong with this whole situation. Commander Eddington's character, someone so spun up in the idea of being a great emancipator was sharply written and while you didn't agree with the character, his motives were well defined. I've tried to go back and watch big swaths of TNG on Spike and elsewhere. And the stories just don't mean as much years later. Too little at stake, and while there are some great episodes, there aren't a ton of them. We often praise how good the "Best of Both Worlds" I & II are, but in part, it's because it fed into how the show worked. We learned nothing about the Borg, they were unknown killing machines, and you couldn't do anything but think of them as evil. While the founders/dominion were evil, by the time we were in Season 5/6, the Klingons/Romulans had tried to destroy their homeworld, we'd see where the dominion from their viewpoint, and like Eddington - while you knew they were wrong, their story was told well enough that you had a feeling why they were motivated to do what they did. I can sit and watch most DS9 episodes and feel involved in it. So, there's my opening praise of the show. Now that the series is being sold at a nice mark-down at many places, maybe more will discover it
  4. Here's all the BAFTA Games Nominations this year, who are your picks for wins? ANIMATION CALL OF DUTY: MODERN WARFARE Development Team - Infinity Ward/Activision CONTROL Development Team - Remedy Entertainment/505 Games DEATH STRANDING Development Team - Kojima Productions/Sony Interactive Entertainment Europe LUIGI’S MANSION 3 Development Team - Next Level Games/Nintendo SAYONARA WILD HEARTS Development Team – Simogo/Annapurna Interactive SEKIRO: SHADOWS DIE TWICE Development Team – FromSoftware/Activision ARTISTIC ACHIEVEMENT CONCRETE GENIE Development Team – Pixelopus/Sony Interactive Entertainment Europe CONTROL Development Team - Remedy Entertainment/505 Games DEATH STRANDING Development Team - Kojima Productions/Sony Interactive Entertainment Europe DISCO ELYSIUM Development Team - ZA/UM/ZA/UM KNIGHTS AND BIKES Rex Crowle, Moo Yu, Kenneth C M Young – Foam Sword/Double Fine Presents SAYONARA WILD HEARTS Development Team – Simogo/Annapurna Interactive AUDIO ACHIEVEMENT APE OUT Matt Boch - Gabe Cuzzillo, Matt Boch, Bennett Foddy/ Devolver Digital CALL OF DUTY: MODERN WARFARE Development Team - Infinity Ward/Activision CONTROL Development Team - Remedy Entertainment/505 Games DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe STAR WARS JEDI: FALLEN ORDER Nick Laviers - Respawn Entertainment/Electronic Arts UNTITLED GOOSE GAME Development Team - House House/Panic BEST GAME CONTROL Development Team - Remedy Entertainment/505 Games DISCO ELYSIUM Development Team - ZA/UM/ZA/UM LUIGI’S MANSION 3 Development Team - Next Level Games/Nintendo OUTER WILDS Development Team - Mobius Digital/Annapurna Interactive SEKIRO: SHADOWS DIE TWICE Development Team – FromSoftware/Activision UNTITLED GOOSE GAME Development Team - House House/Panic BRITISH GAME DiRT RALLY 2.0 Development Team – Codemasters/Codemasters HEAVEN’S VAULT Joseph Humfrey, Jon Ingold, Laura Dilloway – inkle/inkle KNIGHTS AND BIKES Rex Crowle, Moo Yu, Kenneth C M Young – Foam Sword/Double Fine Presents OBSERVATION Development Team - No Code/Devolver Digital PLANET ZOO Development Team - Frontier Developments/Frontier Developments TOTAL WAR: THREE KINGDOMS Development Team - The Creative Assembly/SEGA DEBUT GAME APE OUT Gabe Cuzzillo, Matt Boch, Bennett Foddy - Gabe Cuzzillo, Matt Boch, Bennett Foddy/Devolver Digital DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe DISCO ELYSIUM Development Team - ZA/UM/ZA/UM KATANA ZERO Justin Stander – Askiisoft/Devolver Digital KNIGHTS AND BIKES Rex Crowle, Moo Yu, Kenneth C M Young – Foam Sword/Double Fine Presents MANIFOLD GARDEN Development Team - William Chyr Studio/William Chyr Studio EVOLVING GAME APEX LEGENDS Chad Grenier, Drew McCoy - Respawn Entertainment/Electronic Arts DESTINY 2 Development Team – Bungie/Bungie FINAL FANTASY XIV: SHADOWBRINGERS Development Team – Square Enix/Square Enix FORTNITE Development Team – Epic Games/Epic Games NO MAN’S SKY: BEYOND Development Team - Hello Games/Hello Games PATH OF EXILE Development Team - Grinding Gear Games/Grinding Gear Games FAMILY CONCRETE GENIE Development Team – Pixelopus/Sony Interactive Entertainment Europe KNIGHTS AND BIKES Rex Crowle, Moo Yu, Kenneth C M Young – Foam Sword/Double Fine Presents LUIGI’S MANSION 3 Development Team - Next Level Games/Nintendo UNTITLED GOOSE GAME Development Team - House House/Panic VACATION SIMULATOR Development Team - Owlchemy Labs/ Owlchemy Labs WATTAM Development Team – Funomena/Annapurna Interactive GAME BEYOND ENTERTAINMENT CIVILIZATION VI: GATHERING STORM Development Team – Firaxis/2K DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe KIND WORDS (LO FI CHILL BEATS TO WRITE TO) Ziba Scott, Luigi Guatieri, Clark Aboud – Popcannibal/Popcannibal LIFE IS STRANGE 2 (EPISODES 2-5) Development Team - Dontnod Entertainment/Square Enix NEO CAB Develoment Team - Chance Agency/Fellow Traveller Games RING FIT ADVENTURE Development Team – Nintendo/Nintendo GAME DESIGN BABA IS YOU Arvi Teikari - Hempuli Oy/Hempuli Oy CONTROL Development Team –Remedy Entertainment/505 Games DISCO ELYSIUM Development Team - ZA/UM/ZA/UM OUTER WILDS Development Team - Mobius Digital/Annapurna Interactive SEKIRO: SHADOWS DIE TWICE Development Team – FromSoftware/Activision WATTAM Development Team – Funomena/Annapurna Interactive MULTIPLAYER APEX LEGENDS Brent McLeod, Carlos Pineda - Respawn Entertainment/Electronic Arts BORDERLANDS 3 Development Team - Gearbox Software/2K CALL OF DUTY: MODERN WARFARE Development Team - Infinity Ward/Activision LUIGI’S MANSION 3 Development Team - Next Level Games/Nintendo TICK TOCK: A TALE FOR TWO Development Team - Other Tales Interactive/Other Tales Interactive TOM CLANCY’S THE DIVISION 2 Development Team - Massive Entertainment/Ubisoft MUSIC CONTROL Petri Alanko, Martin Stig Andersen - Remedy Entertainment/505 Games DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe DISCO ELYSIUM Development Team - ZA/UM/ZA/UM OUTER WILDS Development Team - Mobius Digital/Annapurna Interactive THE LEGEND OF ZELDA: LINK’S AWAKENING Development Team – Grezzo/Nintendo WATTAM Asuka Takahashi – Funomena/Annapurna Interactive NARRATIVE CONTROL Writing Team - Remedy Entertainment/505 Games DISCO ELYSIUM Writing Team - ZA/UM/ZA/UM LIFE IS STRANGE 2 (EPISODES 2-5) Writing Team - Dontnod Entertainment/Square Enix OUTER WILDS Writing Team - Mobius Digital/Annapurna Interactive THE OUTER WORLDS Tim Cain, Leonard Boyarsky - Obsidian Entertainment/ Private Division STAR WARS JEDI: FALLEN ORDER Aaron Contreras, Matt Michnovetz, Stig Asmussen – Respawn Entertainment/Electronic Arts ORIGINAL PROPERTY BABA IS YOU Arvi Teikari – Hempuli Oy/Hempuli Oy CONTROL Development Team –Remedy Entertainment/505 Games DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe DISCO ELYSIUM Development Team – ZA/UM/ZA/UM OUTER WILDS Development Team - Mobius Digital/Annapurna Interactive UNTITLED GOOSE GAME Development Team – House House/Panic PERFORMER IN A LEADING ROLE LAURA BAILEY as Kait Diaz in Gears 5 COURTNEY HOPE as Jesse Faden in Control LOGAN MARSHALL-GREEN as David in Telling Lies GONZALO MARTIN as Sean Diaz in Life is Strange 2 (episodes 2-5) BARRY SLOANE as Captain Price in Call of Duty: Modern Warfare NORMAN REEDUS as Sam in Death Stranding PERFORMER IN A SUPPORTING ROLE JOLENE ANDERSEN as Karen Reynolds in Life is Strange 2 (episodes 2-5) TROY BAKER as Higgs in Death Stranding SARAH BARTHOLOMEW as Cassidy (Lucy Rose Jones) in Life is Strange 2 (episodes 2-5) AYISHA ISSA as Fliss in The Dark Pictures Anthology: Man of Medan LÉA SEYDOUX as Fragile in Death Stranding MARTTI SUOSALO as Ahti the Janitor in Control TECHNICAL ACHIEVEMENT A PLAGUE TALE: INNOCENCE Development Team - Asobo Studio/ Focus Home Interactive CALL OF DUTY: MODERN WARFARE Development Team - Infinity Ward/Activision CONTROL Development Team - Remedy Entertainment/505 Games DEATH STRANDING Development Team – Kojima Productions/Sony Interactive Entertainment Europe METRO EXODUS Development Team - 4A Games/Deep Silver SEKIRO: SHADOWS DIE TWICE Development Team – FromSoftware/Activision EE MOBILE GAME OF THE YEAR (voted for by the public) ASSEMBLE WITH CARE Ustwo/Ustwo CALL OF DUTY: MOBILE Timi Studios/Activision DEAD MAN’S PHONE Electric Noir Studios POKEMON GO The Pokémon Company, Niantic/Nintendo TANGLE TOWER SFB Games/SFB Games
  5. PlayStation exclusive Horizon Zero Dawn is an exclusive no more. Sony has finally confirmed that the open-world robot dinosaur romp is coming to PC this summer Read the full details here... Are you excited to play?
  6. I thought it would be nice to have one place to post games that are free (Not Play for free or free games through a subscription) for a limited time, regardless of the platform. Feel free to share some gems and I'll try my best to keep the thread updated whenever something new has been posted. Thank you for your contribution.
  7. Harrison Ford is set for the lead in this adaptation of the 1903 Jack London novel. It sees Ford play prospector John Thornton, who takes on the Yukon during the gold rush in the 1890's. Chris Sanders directs, and the script, more excitingly, is from Michael Green (Logan, Blade Runner 2049). Filming starts in September.
  8. In a war of words that is likely to escalate, AMC, the owners of Odeon cinemas around the world, has announced that it will no longer show Universal Studios’ movie releases. This story has an update. The move comes after a statement from NBCUniversal indicated that it would be releasing future films simultaneously in movie theatres and via home distribution. This was met with a no-nonsense rebuttal from AMC CEO Adam Aron who stated the Studio 'could not have its cake and eat it'. The situation comes on the back of the performance of Universal’s Trolls World Tour film which was due for a theatrical release and instead was made available as a Premium Video on Demand (PVOD) option for 48 hours in the face of the Covid-19 imposed lock-down. The resulting home rental income was reportedly in the region of $100 million. This prompted NBCUniversal CEO Jeff Shell to comment to the Wall Street Journal that once cinemas re-open, “we expect to release movies on both formats.” This has been taken to mean that the Studio will no longer abide by the 90-day theatrical window that is in place for movies to run unhindered in a cinema venue. After Shell’s comments to the WSJ, Aron was quick to respond and in a letter from AMC to NBCUniversal’s chair Donna Langley, he said, "AMC believes that with this proposed action to go to the home and theaters simultaneously, Universal is breaking the business model and dealings between our two companies." He added, "Going forward, AMC will not license any Universal movies in any of our 1,000 theatres globally on these terms."
  9. If you love Movies PTP is the best
  10. Sad, just sad, I have Xbox one and I dont think I can upgrade cuz of finical problems.
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