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Halo Infinite's Graphics and Lighting Continue To Improve Says 343


BrownBear22
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According to developer 343 Industries, the crew's efforts towards improving Halo Infinite's graphics, lighting, and characters are finally starting to come together. Microsoft initially unveiled the shooter during its E3 2018 presentation, later promising 343 would deliver a "soft reboot" kind of experience to fans.

Unfortunately, Halo Infinite's first big showing last summer didn't instill much confidence in the project's direction, due to its subpar graphical display. Controversy about the game's overall look quickly ensued; many fans were especially concerned since it was meant to serve as the marquee launch title for Xbox Series X|S. Microsoft nixed the release plans months ahead of the new console's arrival, though. Now Halo Infinite is set to debut on an unspecified date this fall. And, apparently, the extra production time has proven a boon for 343 Industries' latest venture into the long-running Halo franchise.

Multiple developers contributed to a post on the brand's official website, Halo Waypoint, each one sharing insight about the game's progress. In a section titled "Tales from the Trenches," Graphics Producer Alex Le Boulicaut spoke of the iterative process that's gone into improving Halo Infinite's characters, graphics, and lighting. Most notably, he assured fans the team effort in delivering an additional level of polish across multiple disciplines "is finally coming together." The Graphics Producer wrote:

"Following the Campaign demo last July, the team has been continuously iterating on outstanding graphics and lighting work to deliver a more immersive experience. This additional level of polish required the coordination of multiple disciplines, such as: Graphics, Lighting, Environments, Characters, Sandbox, and more. This team effort is finally coming together, and we are very excited to share some of the results with our community today!

"In the same spirit, we’ve been regularly reviewing the Xbox versions of Halo Infinite with our multiple partner teams. And while the work-in-progress images we are presenting today are captured on a PC - which we’ll dive deeper on in a future blog post - we are committed to deliver a great experience and high level of visual fidelity across all platforms."
Proof of the visual fidelity's continued improvements seem evident in the latest batch of Halo Infinite screenshots released by 343. They show plenty of promise, and appear to have once more created hype amongst the fan community online. When the development crew plans to showcase the shooter in action again presently remains a mystery, but it's possible the next showing could impress those who were left disappointed the last go round.

Reportedly, 343 Industries isn't toiling away on Halo Infinite by its lonesome. Developer résumés and online profiles indicate the team's sister studio The Coalition (Gears 5) has lent a helping hand over the last couple of years. While neither group has corroborated as much, it wouldn't come as much of a surprise since they're both Microsoft-owned entities.

Halo Infinite will hit the PC, Xbox One, and Xbox Series X|S platforms on an unspecified date this year.

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