Jump to content

Skull and Bones Gameplay Details Leak Online, Including Open World Madagascar - Gaming News - InviteHawk - Your Only Source for Free Torrent Invites

Buy, Sell, Trade or Find Free Torrent Invites for Private Torrent Trackers Such As redacted, blutopia, losslessclub, femdomcult, filelist, Chdbits, Uhdbits, empornium, iptorrents, hdbits, gazellegames, animebytes, privatehd, myspleen, torrentleech, morethantv, bibliotik, alpharatio, blady, passthepopcorn, brokenstones, pornbay, cgpeers, cinemageddon, broadcasthenet, learnbits, torrentseeds, beyondhd, cinemaz, u2.dmhy, Karagarga, PTerclub, Nyaa.si, Polishtracker etc.

Skull and Bones Gameplay Details Leak Online, Including Open World Madagascar


Animous
 Share

Recommended Posts

Much time has passed since Ubisoft’s multiplayer pirate game Skull and Bones got an official status update, and at this rate it’s likely that much time will pass before one finally arrives. But until that happens, fans eager to explore the Golden Age of Piracy can look to a reliable source that has shared details potentially painting a picture of how the gameplay is taking shape.

It goes without saying in 2021 that development on this swashbuckling adventure has been rougher than usual. Four years after its official reveal, the game remains missing in action, and from the sound of it, that’s thanks in large part to Ubisoft struggling to settle on a consistent vision for its combat and exploration. The result is that Skull and Bones has reportedly restarted development multiple times over the years, leaving fans with little clue as to what the current version actually looks like.

RELATED:Pirate Game Skull And Bones Hit With Another Delay

But it’s possible that has changed, because noted leaker and industry insider Tom Henderson divulged several details regarding Skull and Bones' gameplay and different systems in a Twitter thread. Starting off, he claims that ships will be separated into five size-based tiers ranging from small fishing boats to large galleons, and these will be split into three other categories based on function: Cargo, Combat, and Exploration. While big ships will likely prove useful in high-seas battles, Henderson states that smaller ships will have their own benefits as well, like being able to traverse shallow coasts and rivers.

Buying a blueprint isn't the only hurdle though, as you'll need the right amount of resources such as wood, metal and fibre to build your ship.

A bigger ship doesn't mean a better ship either, as smaller ships are more nimble and can go where bigger ships can't.

— Tom Henderson (@_Tom_Henderson_) September 15, 2021

Progression in the game’s current version is based on the money earned through taking on various jobs, doing cargo runs, and raiding other ships, settlements, and fortresses. As players start with only a raft and then a small fishing boat, these objectives will be key to earning the means to construct proper pirate ships. From there, these vessels can then be outfitted with an assortment of weapons including cannons, balistas, flamethrowers, and mortars, and upgraded further with extra armor, smelteries, and storage boxes.

Henderson also provides a clearer idea of the version of the Indian Ocean that serves as the game’s setting. While Skull and Bones’ map will largely consist of open sea, it will include land-based locations including a fictional pirate haven in Madagascar and the Coast of Azania (modern-day Mozambique). Players will be able to walk around these locations in a third-person perspective and interact with NPCs, and this will presumably be where players take on jobs before setting out to sea and engaging in Assassin’s Creed-inspired combat.

The Twitter thread concludes with Henderson stating that the game isn’t “near completion” but is “at a decent spot” currently. To reiterate, Skull and Bones has had its fair share of development troubles, so if Henderson’s claims are accurate (and it’s worth reminding that they might not be), this could be a sign that things might finally be starting to come together and Ubisoft may soon be on the path towards smooth sailing.

Skull and Bones is in development for PC, PS4, and Xbox One

Link to comment
Share on other sites

Avoid unnecessary posts such as 'Thank you', 'Welcome', etc. Such posts will be deleted and user will be warned if it happens again. If caught spamming, the following actions are applicable -

  • First time - Warning
  • Second time - 5000 Points will be deducted
  • Third time - Ban for 7 days
  • Fourth time - Permanent Ban

If the post helped you, reward the user by reacting to the post like this -

1.jpg

Link to comment
Share on other sites

The last post in this topic was made more than 14 days ago. Only post in this topic if you have something valuable to add. Irrelevant posts are not allowed and you will be warned/banned for spamming old topics.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Customer Reviews

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.