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Venom 2 Developed Carnage's Movements to Give Him A Different Energy


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Venom: Let There Be Carnage director Andy Serkis explained how they designed Carnage's movement style to give the villain a different energy. Let There Be Carnage takes place two years after the original Venom, with Tom Hardy's Eddie Brock still having growing pains from being bonded with the titular alien symbiote. He wants to get back into the reporting game by interviewing the notorious killer Cletus Kasady (Woody Harrelson), but the symbiote Carnage bonds with Kasady, causing murder and mayhem that Venom and Eddie must attempt to stop. The sequel, which will be 22 minutes shorter than Venom, premieres in theaters on October 1.

Venom: Let There be Carnage was directed by Andy Serkis, who became famous for his medium-defining motion capture work as Gollum in the Lord of the Rings films. He has continued to develop his craft through the years, appearing as great apes in both King Kong and the Planet of the Apes films. He also brought digital animals to life in his previous directorial effort Mowgli: Legend of the Jungle in 2018.

RELATED: Venom 2 Is Better Off Without A Tom Holland Spider-Man Cameo

Andy Serkis will be applying his unparalleled eye for computer-generated characters to bringing Carnage to life. Speaking with IGN, he explained the process by which they breathed life into a Carnage who will look and move very different from Venom. His team experimented with different styles, bringing on parkour artists and dancers to consult on the movement. They wanted to create a physicality for Carnage that was "kind of twisted, malevolent," and brought a "very different energy to the way that Venom moves and fights." Read the full quote here:

In terms of Carnage himself, we trawled through every single comic which involved Carnage and looked at all the different ways he moved physically, the way that he was able to shapeshift, to manifest himself in different ways and that's was where we used performance capture to bring Carnage to life actually in the testing phase.

We brought on board parkour artists and dancers and then really experimented with the fluid way... We wanted a different way for him to move than Venom, and so we used their movements as a way of generating a kind of very... kind of twisted, malevolent, very different energy to the way that Venom moves and fights.

Andy Serkis has previously said that Venom: Let There Be Carnage will push the limits of its PG-13 rating, accentuating "the danger and darkness and the threat and the menace of Carnage." This will certainly be amplified by the more physical approach they have taken to bringing the character's movements to life. From the sound of things, they are aiming for a more athletic, forceful threat than Venom has ever faced before, something more like the fast zombies from 28 Days Later than the average alien symbiote.

Venom: Let There Be Carnage had overwhelmingly positive fan reactions after the first preview screenings, so it seems like Serkis' instincts have paid off. There could hardly be a better choice to helm a CGI-centric action film like this. It will certainly be exciting to see all the ways Serkis' long career in the industry pays off to give a jolt of energy to the superhero movie formula.

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