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The Witcher 3 PS4 Pro Patch In the Works to Address 4K Mode Downgrades, CDPR Confirms


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CD Projekt Red has confirmed that a new The Witcher 3 PS4 Pro patch is in the works that will address the apparent downgrade in 4K-mode.

Taking to Twitter, the studio’s community lead, Marcin Momot, confirmed that the team is currently working on a solution to fix the issues on Sony’s enhanced PS4 console. “Yes”, he replied when asked about a new patch. “We have another fix in the works.”

The PS4 HDR patch for The Witcher 3 was released earlier this month, but somehow, the update affects 4K visuals on the PS4 Pro. We’ve included a small part from Eurogamer’s Digital Foundry recent patch analysis down below:

“Let’s kick off with the positives. The high dynamic range support is a real positive for PlayStation 4 consoles, and combines beautifully with the 4K checkerboarding on PS4 Pro. It gives it parity with Xbox One X in display support, and there’s no question the new Toussaint area from the Blood and Wine expansion shines in particular. But the price to pay on PS4 Pro for this upgrade is significant: curiously, draw distances for foliage and shadows are visibly dialed back on 1.61 – notably on the console’s 4K output mode. This leads to more pop-in of grass – almost as if it’s sprouting from the ground a few metres ahead, while more shadows visibly fade in ahead of Geralt during traversal.”

We’ll update when we learn more about this upcoming patch for the PS4 Pro.
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