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kardashian09

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  1. Wyatt Russell revealed that he would never take over the role of Snake Plissken in the upcoming Escape From New York reboot. The original 1981 John Carpenter film has maintained a strong cult following since its release. Set in a futuristic and crime-ridden alternate 1997, the film follows Plissken as he's given 24 hours to rescue the President of the United States after Air Force One crashes into New York City, which has been turned into a maximum-security prison by the government. Escape From New York stars Kurt Russell as Plissken, in what many consider to be one of his defining roles. The film was followed up by Escape From L.A. in 1996, but received a mixed critical reaction and failed to make its budget back at the box office.

    Rumblings of an Escape From New York remake have been floating around Hollywood for decades, with Robert Rodriguez even set to direct a Carpenter-produced reboot back in 2017. Rodriguez eventually dropped out of the project, and the most recent attempt at an Escape From New York reboot comes from Upgrade director Leigh Whannell. Whannell began writing the script in 2019, with Fox giving him the option to direct the film if he chooses. Whannell had stated that he would like to get Wyatt Russell to play Plissken, as he is not only Kurt Russell's son but also strongly resembles his father during the Escape From New York period.

    RELATED: Every Unmade Robert Rodriguez Movie (& Why They Didn't Happen)

    Speaking to Esquire, Russell stated that he would never choose to play Plissken in a potential Escape From New York reboot. Russell said that it would be a horrible choice for his career and cites how iconic his dad is in the role, arguing that no one else might even be able to play Plissken. The actor also expressed concerns that the hardcore Escape From New York fanbase would turn against him. Check out his full comment below:

    That will not be happening. There will be no Snake reboot from me. I don't know if anybody else could be Snake Plissken. I just don't know how its possible. For me, if I really wanted to get people sending me hate mail I think that's what I should do. I will not be ever doing anything like that.

    Russell's concerns about angering fanbases aren't unfounded. The actor has seen a surge in popularity recently by his appearance in The Falcon and the Winter Soldier, where he plays a government-sponsored Captain America after Sam Wilson chooses not to take over the mantle. Russell's character, John Walker, has been met with a firestorm of controversy from fans of the Marvel Cinematic Universe, both in and against Walker's favor.

    Given Russell's experience with a passionate fanbase after picking up Captain America's shield, it makes sense that he would be unsure about donning the mantle of another popular movie character. Not to mention that, like many children of popular artists, Russell probably devoted a huge amount of his early career getting out of his father's shadow. Given the darkness Russell has shown in The Falcon and the Winter Solider, he probably could pull off Plissken fairly successfully. But, considering he doesn't want to, there are a huge number of actors who could convincingly slip into the role. While Russell won't be stepping into his father's shoes anytime soon, we can only hope that the Escape From New York reboot finds the right Snake Plissken.

  2. Ray Fisher finally reveals what it would take for him to play Cyborg in The Flash movie. The feud between Warner Bros. and Fisher has been long, complicated, and messy. Nobody in this situation has really emerged unscathed or undamaged. Even after Warner Bros.'s investigation, the issue at hand still has not been fully resolved. Due to this strained relationship, both Fisher and Warner Bros. have confirmed that Cyborg will no longer be returning for any future DC films.

    This all started last summer when Fisher announced on Twitter that Whedon has been abusive on the set of Justice League. He also mentioned former DC president Geoff Johns and producer Jon Berg as problematic constituents akin to Whedon. Eventually, he even included DC Films President Walter Hamada in these accusations. At the time, Warner Bros. denied such accusations. However, only a few months later, Fisher started talking about "blatantly racist conversations" held by the WB executives. This forced the studio to hire a third-party judge to investigate these claims. Unfortunately, Fisher then went on to accuse Hamada of interfering with the investigation. Warner Bros. has continued to deny such allegations.

    Still, according to Fisher, he would be willing to make amends with Warner Bros if it meant that he could return to play Cyborg in The Flash movie coming out next year. In a recent interview at Justice Con, Fisher was asked what exactly it would take for him to play the Cyborg character again. As it turns out, he still wants some accountability from the studio stating the following:

    "I think where we can start is an acknowledgment, an apology, of what is clearly publicly known to be an issue... I think that's where the accountability begins."

    This Justice League fallout and the claims made by Fisher continue to paint Warner Bros. in a bad light. Both parties are eager to move on but according to Fisher, that cannot be done until Warner Bros. publically apologizes. This is not likely to happen since Fisher is still largely an unknown name. It would be pretty historical if a major Hollywood studio bowed to the demands of a novice by airing their own wrongdoings in the process. If Fisher's claims are true, then someone should be held accountable. But with the investigation over, finding Warner Bros. to be innocent, nothing is going to be happening for a while.

    If Cyborg were to appear in The Flash, then perhaps the Snyderverse could live on in some way. Snyder may no longer be asked to return to the DCEU but some of his characters and original plans may live on regardless. Reportedly, Cyborg was initially supposed to have a major role in The Flash so his absence could alter whatever plans DC originally had for the movie. Nevertheless, this is still an ongoing story so look out for more news on the situation.

  3. There are many surprises in the first few episodes of Dota: Dragon's Blood, a new eight-episode anime series created by Netflix and Valve. For example: Zombies. It's not a show about zombies, but they show up suddenly for about five minutes and then disappear without explanation. There's also bloody, brutal murder, the occasional casual elf orgy (or foursome—does that qualify as an orgy?), and characters saying "fuck" surprisingly often. None of these are things I immediately associate with the videogame Dota.

    I'm not a Dota player, and I'm sure fans will binge this new Valve-sanctioned series no matter what. I do know a few things about Dota, though. I know that Dota has flying donkeys that carry items for you. There are lanes, and there's a hero named Pudge. Sadly, there is no hero named Pudge in the show.

    Dragon's Blood tries to use the brief backstories of half a dozen Dota heroes as the foundation for a serious drama. There are two elf factions at war, a few family tragedies, and plenty of angst from protagonists Davion (the Dragon Knight) and Mirana (disgraced princess of the moon) over their identities and personal demons. Maybe at some point someone pitched a goofy Hunger Games-style action anime about a bunch of outrageous characters zapping each other with colorful magic beams in the forest. That might've been more fun—or at least funnier—than Dragon's Blood, which tries hard to be grown-up but doesn't use its bloody violence or F-bombs as effectively as Netflix's other game-to-anime hit, Castlevania. 

    Castlevania delights in its gore, and early on it does feel like it's trying too hard to convince you this is a cartoon for adults. But Castlevania also has flair. The writing artfully pivots between silly banter and literary monologues that have me hanging on every word. And then sometimes everyone shuts up and Trevor Belmont serves a vampire the explosive end of his whip for lunch.

    I kept looking for some of that spark in Dota: Dragon's Blood, but there was never a moment where the animation had the wow factor of a Trevor whip crack. The Dragon's Blood writers had like 100 "ultimate abilities" right in front of them in the source material, but most of the action is disappointingly tame, even when it's well-animated. A couple scenes do stand above the rest—in one, a veteran dragon knight shows up wearing scale armor imbued with the powers of the many dragons he's slain. The chestpiece of a chaos dragon makes him impossible to strike, and his air dragon boots (aren't all dragons air dragons?) let him fly through the air like a superhero.

    Finally, four episodes in, we get to see some Real Anime Shit. Dragon's Blood needs more of that.

    The characters get plenty of downtime to talk to one another, but they don't have much to say you haven't heard before. Davion starts as the brash hero who doesn't remember the names of the women he sleeps with, but then he catches feelings for Princess Mirana, who at one point tells him to lower his facade so they can have a serious emotional conversation. If you're blunt enough, the audience will surely catch on that some character development is about to happen.

    Despite the title, this is more Mirana's show than Davion's, and she has the makings of a good character. The other standout action scene puts Mirana up against a raging dragon solo, and it's good because she makes Legolas look like a chump with a bow and because there are real emotional stakes built up over the previous episodes. But by the end of the season, she still feels like a character with potential rather than a truly well-realized one. Mirana is on a quest to retrieve a set of lotus blossoms stolen from Selemene, the goddess of the moon, and acts like an outcast. But at one point Selemene says Mirana wasn't cast out—she "made a choice"—and it remains hazy why Mirana alone takes responsibility for the theft, and what the state of their relationship is.

    Despite a lot of screen time, it's also unclear why the lotus blossoms matter all that much, in the end. At least once an episode I wondered if the plot was just a little too opaque, or if more Dota lore knowledge could have helped me understand what was going on. What was up with those zombies and the red crystal that seemed to be controlling them? When a sage says to Selemene "a thousand years and these people still don't know who you really are," is he being literal about some established lore, or is he just talking shit?

    A bit of wiki sleuthing didn't help much. But even if knowing Dota lore could have helped, better dialogue would've added context to Dragon's Blood's more confusing scenes, which again made me compare it to Netflix's Castlevania. It never once sent me searching for lore because every event is grounded in clear character motivations. 

    Dragon's Blood over-relies on convenient happenstance to bring characters together or move the story along. I mean, at one point Davion literally vomits up a plot device, a moment that made me hoot and also holler at my TV in disbelief. 

    Dragon's Blood is conventional, and probably among the safest ways to adapt a game like Dota into a television series. It ends with much more story to tell, and maybe with its cast of characters now established, a second season could shade in the nuances they didn't get in these eight episodes.

    The animators at Studio Mir are talented—my favorite character, Marcie, doesn't speak, yet feels just as expressive as most of the cast, and the action really does look fantastic in its best moments. Outside of those moments… well, if you've watched your fill of generic fantasy taverns and dark elves fighting wood elves, you can probably play a match or two of Dota while waiting for the next high point. 

  4. Joe Manganiello reveals Deathstroke would have killed a few famous supporting characters in Ben Affleck's The Batman. Affleck's Batman film was first announced in 2014, but Affleck eventually stepped down from directing and acting in the movie. The project shifted into the upcoming The Batman starring Robert Pattinson, which will take place on another an Earth separate from the DCEU.

    Many fans have wondered what the project would have looked like had Affleck stayed onboard the project, with tidbits being released since the announcement. It was originally confirmed that Manganiello would be playing the main villain, Deathstroke, in the film with a moment at the end of Justice League setting up that storyline. It was recently revealed that Affleck's Batman film would have also introduced Batgirl into the DCEU, presumably setting up the planned Batgirl film the studio announced in 2017.

    In an interview at Justice Con, Manganiello revealed more story details about Affleck's film and said it would have included the deaths of some Batman supporting characters. He points out that these characters showed up in the films, hinting at characters seen in both the DCEU films and other staple Batman characters. While he clarifies a script was never finalized, these characters were set to die and clean the slate for future films in the early drafts of the projects. Manganiello said:

    "Some of the regular Batman characters that show up in the films were not going to make it through. It would have been a cleaning house in a lot ways"

    While the characters aren't specified, the most likely candidates are Alfred and Commissioner Gordon. Alfred, who is played by Jeremy Irons in the DCEU, is one of Batman's most iconic supporting characters. Given that he had already appeared in Batman V Superman: Dawn of Justice and Justice League, his death would have left an impact on the audience. Commissioner Gordon, who was introduced in Justice League played by J.K Simmons, would be a death that would not only hit Bruce Wayne hard but also his daughter Barbara Gordon aka Batgirl. Given Batgirl's role in the film, the death could have served as the inciting incident for her becoming a crime fighter.

    Killing off Alfred and Commissioner Gordon fits in line with the DCEU's tendency to kill off believed supporting characters to a heroes mythology, like Jimmy Olson in Batman V Superman: Dawn of Justice. While this would have generated a certain amount of anger, their deaths make a certain amount of sense. Both Alfred and Gordon were major parts of The Dark Knight trilogy and were both major characters on the then-running series Gotham. The DCEU then could have made its version of Batman different than other big-screen incarnations by going against tradition and embracing lesser-known characters. The Batman films could have added a vast array of obscure supporting characters to the films to make the DCEU Batman exciting and different than what came before it.

  5. It’s a truth universally acknowledged that Dota 2’s tutorial sucks, to such an extent that the community has pooled funds to create its own. But Valve has just announced its own huge update, which is aimed at making the notoriously complex game more palatable to newcomers. It’s timed to coincide with tomorrow’s premiere of the Dragon’s Blood anime adaptation, which will no doubt attract hordes of new players to the game.

    In a lengthy and detailed announcement explaining the update, Valve confirms that the update, which it rightly describes as “comprehensive”, will roll out tomorrow. Acknowledging that conventional tutorials aren’t really suited to a game like Dota, the update introduces a bunch of major and minor changes to a new player’s experience. A lot of these strip layers of complexity off the game, or else offer on-the-fly advice.

    The most significant of these is the New Player Mode, which has a static pool of heroes. It’s designed to help players understand the game without having to worry about encountering too many heroes and abilities at once, which can be intimidating. “To keep an even field, solo-queue new players will always play with and against other solo new players when queuing in this mode,” Valve writes. “They won't meet any parties or Dota veterans.”

    That wizard in the image above also features heavily in the update, taking on a Clippy-like role for new players. Basically, if you’re about to do something blatantly reckless, that wizard will notice and a pop-up will appear. In one example provided by Valve, the wizard will pop up if you try to 1v1 an especially difficult enemy, or rock around the map too long with low health.

    Elsewhere, new players will see a dramatically streamlined version of the shop, rolling out new craftable items based on what the player has crafted in the past. This process can be opted out of whenever, but it’ll sure help new players overcome the stifling amount of choice on offer. A new series of player objectives will also encourage new players to tackle and learn different elements of the game “in a controlled, scripted environment”. 

    There’s other stuff too: a dedicated chat channel for new players, updated and improved bots, an updated and “more flexible” coaching system, a free three-month trial for Dota Plus and more. Significantly, Valve is also taking a zero tolerance approach to smurfing starting from today: now it’s a bannable offense. Oh, and that community-led tutorial created by SirActionSlacks will be incorporated into the new player objectives feature.

  6. A top ten chess grandmaster has compared the act of watching esports to the act of watching chess. In an interview with Chess24, Alexander Grischuk said that despite his best efforts, he once watched the championship for Dota 2 and "didn't understand a thing."

    "Instead I got an idea of how it is for people to watch chess," he said, "of course, the computer can tell you who has a winning position, but it’s only really interesting for a few thousand people, who have a certain level of knowledge and skills." In short, Grischuk was saying, the game is only really interesting if you understand how the game is being played.

    The answer was provided in response to a question about the importance of fans and spectators in chess matches. Grischuk said that he understands why chess isn't that important to people or broadly popular and appealing, and doesn't find it upsetting. He credits the experience of trying to watch Dota 2's championship with a certain peace about the unpopularity of chess.

    "Once I was free and decided to watch the World Championship of the computer game Dota," he said. "I specially downloaded a coaching video. I talked for half an hour with Nepomniachtchi, because at one time he played Dota semi-professionally. I turned on the broadcast, chose the commentary for beginners and… for the three hours that the final lasted I still didn’t understand a thing."

    Grischuk is famous in the chess community for his bluntness and honesty, commonly telling the media when he thinks he or his opponents played poorly. Last year he told people who found the chess endgame dull to stop watching chess.

    Nepomniachtchi is Ian Nepomniachtchi, the world #4 rated chess player who once played Dota as a semiprofessional, winning a Kiev regional tournament in 2011. Nepomniachtchi has since provided stats commentary on a Russian stream of The International, Dota 2's world championship. Nepomniachtchi is also a fan of Hearthstone, and got fellow Russian chess grandmaster Peter Svidler, world rank #27, into the Blizzard card game.

    Besides Neponmniachtchi, several other modern famous chess grandmasters are at least passingly interested in Dota. Wesley So, world rank #9, is from the Philippines, where Dota is hugely popular, and has said on stream the he has played some Dota 2. World champion Magnus Carlsen, considered by some the greatest chess player of all time, is said to enjoy Dota 2 as well. Carlsen was once caught on film by a fan eating lunch with famous Dota 2 player Clement "Puppey" Ivanov after a chance airport encounter.

    Speaking of Carlsen, chess has been increasingly visible in the gaming world over the last year as top players took to Twitch for tournaments and everyday practice. We even got to see Carlsen and another great player of our day try out the infamously stupid Double Bongcloud opening. 

  7.  new concept art image shows a close-up look of Kilowog as a Green Lantern in Zack Snyder’s Justice League. The Snyder Cut brought together many of DC's iconic superheroes like Superman, Wonder Woman, Batman, The Flash, Cyborg, and Aquaman. Snyder even made sure to introduce the Martian Manhunter for a few short scenes. The movie also includes the Green Lantern; however, it is not the iteration of the character that some would have expected.

    Snyder initially had plans for both Hal Jordan and John Stewart to make an appearance as Green Lantern in the Snyder Cut, but those plans did not totally come to fruition. Instead, viewers got a brief blink-and-you’ll-miss-it appearance of Kilowog as an Easter egg. In the scene where Cyborg has a vision of the Knightmare timeline, Kilowog is seen lying among the dead in the Hall of Justice. His face is obscured by shadows, so audiences don't get a good look at him.

    Thankfully, Justice League's concept artist Jerad S. Marantz recently posted a clear look at the character on his Instagram page, where he sometimes posts his work on Snyder's movies. The post features an image of Kilowog in a shiny green suit with the Green Lantern emblem on his chest. Kilowog's face resembles that of a muscular, humanoid pitbull. On his head is a green eye mask to match his suit. Check out the artwork below:

    Unfortunately, the Snyderverse will not continue, as explicitly stated by Warner Bros. However, potential sequels to Zack Snyder's Justice League would allow Snyder to further explore the Green Lantern Corps as he previously wanted to. Snyder left so many open-ended possibilities in Justice League that it is clear that he could expand upon these stories one day, including Green Lantern's.

    Kilowog will be featured as one of the main characters in HBO Max's upcoming Green Lantern series, which came as a surprise to many eager fans. While no actors have been cast yet, HBO Max has already stated that multiple iconic members of the Green Lantern Corps will star alongside Kilowog. Some of these members include the Golden Age Green Lantern, Alan Scott, Jessica Cruz, Simon Baz, and Guy Gardner. Not much else is known about the show as of yet, but fans can still enjoy as many rewatches of Zack Snyder's Justice League as they please on HBO Max right now.

  8. Harry Lennix says he’d want to see Martian Manhunter take on the Joker in Justice League 2. Lennix played the DC Extended Universe’s General Calvin Swanwick in Man of Steel and Batman v Superman: Dawn of Justice; many fans theorizing that his character was J'onn J'onzz a.k.a. the Martian Manhunter in disguise. Snyder’s 4-hour cut of Justice League confirmed this via a pair of scenes, including one where the beloved hero visits Bruce Wayne/Batman following the Knightmare sequence.

    The Snyder Cut contains more characters than its theatrical counterpart, perhaps the most unexpected of which being Jared Leto’s revitalized Joker, appearing in an Apokoliptic future where Superman has succumbed to the Anti-Life Equation. The scene between him, Batman, and other members of the League allude to plans for the since-abandoned Snyder-Verse. When Bruce awakens from his nightmare, he’s visited by the Martian Manhunter, who tells Bruce “there’s a war coming” and that he’s here to help.

    In a Justice Con interview, Lennix was asked what member of the League would he love to get a chance to interact the most with and what DC villain he would want to take on in Justice League 2. While saying he’d enjoy interacting with Wonder Woman and Superman because it’d be great to see that relationship develop, Lennix spoke on the decision to visit Bruce Wayne. Martian Manhunter appears interested in those who aren’t metahumans, something that translates to the actor’s desire to see his character take on one of the most twisted individuals in comic book history:

    “I’d like to take on the Joker in some way, you know what I mean? I’d pick the Joker rather than those kind of other-worldly ones. The Joker is just a nutbag, who would be very interesting to take on.”

    Believe it or not, Martian Manhunter and the Joker have gone head-to-head in the comics before, literally. In JLA #11, when battling the Injustice Gang (also set up in Snyder’s Justice League), Martian Manhunter shapeshifts his mind to think like the Joker and begins to think like a supervillain. Then, in JLA #15 (1998), Martian Manhunter uses his telepathic power to manipulate the Joker’s brain to retrieve the reality-warping Philosopher's Stone, which the Clown Prince of Crime has used to create a "ten-thousand-mile-long grin from South America to Asia Minor." During Martian Manhunter’s manipulation, the Joker is momentarily cured of his insanity.

    Martian Manhunter has described the Joker’s mind as a “storm raging” in the past. It’d be extremely compelling to see a character with an affinity for humanity, who is clearly skeptical of being like Superman, attempt to dissect an adversary that epitomizes our moral and philosophical pitfalls—the mind itself being as slippery a slope as superpowers. Arguably even more than Batman, Martian Manhunter understands his team members and their rogues' galleries. Lennix would’ve certainly played a major role in sequels to Zack Snyder’s Justice League. Like Leto, whose Joker made a truce with Affleck’s Batman, Lennix’s character has a stake in the world Darkseid seeks to conquer. That said, it’s unclear if Martian Manhunter is even still alive in the Knightmare timeline. Regardless, reluctant friend or foe, fans would love to see Martian Manhunter and the Joker in Justice League 2.

  9. The forthcoming Update 30 for The Elder Scrolls Online, "Tentatively scheduled to launch in June", will add daily and weekly challenges called Endeavors. Completing these tasks will give players rewards like gold, experience, and a new currency called Seals of Endeavor that can be exchanged for items previously only available in crown crates—loot boxes that cost real-world money. 

    These endeavors, of which there are over 60, are the kind of tasks players will already be doing. Some examples given in the latest Elder Scrolls Online blog post are:

    Steal or pickpocket items

    Complete quests

    Defeat enemies using Class or Weapon abilities

    Sell items to vendors

    Craft different types of items

    Defeat different types of monsters

    Harvest resource nodes

    Endeavors won't have to be activated or handed in—when one is complete you'll get a notification and the rewards will appear directly in your account. There will be separate caps on the number of daily and weekly endeavors you can do, but no limit on how many Seals of Endeavor you can save up. They'll be account-wide rather than bound to the character who earned them, and can be spent on crown crate items like cosmetics, pets, consumables, and mounts. 

    As Eurogamer mentions, this change brings Elder Scrolls Online into compliance with the loot box policy of Zenimax's new owner Microsoft, which states that "Items in loot boxes can always be earned through play. All items available through paid loot boxes in our games will also be available through unpaid opportunity by gameplay (i.e. grinding)."

  10. Remember how Amazon's Lord of the Rings MMO was coming in 2022? Nope! It's not coming in 2022. It's not coming at all.

    A report has detailed how contracted developer Athlon Games—a subsidiary of Leyou, which was acquired by Tencent—won't be moving forward with the game. Contract negotiations between Amazon and now-owner Tencent seem to have broken down, causing a dispute.

    "We have been unable to secure terms to proceed with this title at this time," an Amazon spokesperson said. "We love the Lord of the Rings IP, and are disappointed that we won’t be bringing this game to customers,” they continued.

    Amazon Game Studios, which was founded in 2014, has yet to release a game. It has cancelled every high-profile game in development at some point, such as Breakaway and Crucible. It appears that New World will likely be the studio's first release when it hits this August.

  11. In the absence of physical conventions, videogame publishers are continuing to announce online events as a way of revealing and demonstrating future products. The latest is Slitherine, publisher of strategy and tactics games like War in the East 2, Shadow Empire, Panzer Corps 2, and Battlestar Galactica Deadlock.

    Slitherine's Home of Wargamers 2021 Live+ will be "a full day of presentations, insights, announcements, and gameplay sessions" streaming on May 11 over its Twitch channel. The publisher, which apparently has 15 unannounced games currently in development, will announce four new games on the day.

    It'll also showcase games scheduled for a release this year including Starship Troopers: Terran Command, Distant Worlds 2, Warhammer 40,000: Battlesector, and others. I got to play Battlesector recently, and found a promising turn-based tactics game that does justice to the setting, especially its goth space marines the Blood Angels.

  12. Naraka: Bladepoint was unveiled in 2019 as a multiplayer melee action game with a "boundless movement system,"  accessible controls, and a block-and-parry system that doesn't actually use—or even have—a block button. 

    "Players will feel every attack and utilize everything in their skillset and armoury to achieve victory," developer 24 Entertainment said. "Our teams have created something visually stunning and instantly appealing to fans of multiplayer online combat."

    Unlike most battle royales, where guns reign supreme, Naraka: Bladepoint is built around melee combat and extreme mobility: Players can wall-run and carry a grappling hook that can be used on virtually anything, including other players. Ranged weapons are available, and 24 Entertainment told GamesRadar that players should carry at least one so they can "deal with any complex battle situations that arise." But it also acknowledged that most people in the closed beta seemed to prefer a more hands-on approach to kicking ass.

    "Melee seems to be the preferred fighting style," the studio said. "The excitement you feel when you switch to melee weapons and charge towards your enemies with your teammates is one unique characteristic of Naraka: Bladepoint."

    Melee combat in videogames is tough to pull off effectively, but we'll have a chance to find out whether Naraka: Bladepoint can live up to its big promises next week in an open beta that's set to run April 23-26. To get in, just pop over to the Steam page and click the button requesting access to the Naraka: Bladepoint playtest. The page currently says that applicants will be notified when developers are ready for more testers, but 24 Entertainment confirmed that the test will be open to all: Everyone who clicks the button gets in the door.

    Naraka: Bladepoint is expected to go into full release this summer. To learn more, check out narakathegame.com.

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